The Dekan Dragon Knight classes Skill Tree

by Xaipher

1. KARMA: Resurrection Skill.
2. ZHEN MASTERY: Buff that increases the attack power when equipping a Zen.
3. BLUE DEFENSE: Self Buff that decreases Physical and Magic damage received.
4. CRITICAL IMMUNITY: Self Buff that decreases Critical damage received.
5. EXTRICATE: Skill that releases player from Roots and Stuns.
6. MIST: Skill that hides the player.
7. EVOLVE: Self Buff that transforms the player into a Dragon, increasing offensive abilities and HP.
8. SUCTION: Skill that allows the player to absorb some of the damage done while in Dragon form as HP and MP. Passive.
9. FORCED LOCK: Self Buff that increases critical damage based on the player's Strength and Dexterity.
10. FAST SHADOW: Self Buff that increases Attack Speed.
11. SUDDEN DEATH: Toggle that increases the damage done while in Dragon form.
12. PENETRATE: Attack Skill that does damage ignoring defense. Stuns. Cannot be used in Separation.
13. SOUL DIVIDER: Attack Skill that does damage. Stuns. Can only be used in Separation.
14. BLOOD EFFECT: Toggle that increases critical rate while in Dragon form.
15. TOXIC POTION: Skill that prevents the target from using general potions. Cannot be used on monsters.
16. DARK SPELL: Skill that puts target to sleep. Damage wakes it up.
17. LUNACY: Skill that increases attack speed while in Dragon Form. Passive.
18. DRAGON’S NAIL: Skill that gives normal attacks while in Dragon Form a chance of stunning. Passive.



Karma (Active Skill, Other Player Only, Requires Revive Scroll)
Level 1: Resurrect player under level 60, they recover 30% lost XP and 15% HP / MP
Level 2: Resurrect player under level 70, they recover 40% lost XP and 30% HP / MP
Level 3: Resurrect player under level 80, they recover 50% lost XP and 45% HP / MP
Level 4: Resurrect player under level 90, they recover 60% lost XP and 60% HP / MP
Level 5: Resurrect player under level 100, they recover 70% lost XP and 75% HP / MP
Level 6: Resurrect player under level 100, they recover 90% lost XP and 90% HP / MP
Level 7: Resurrect player under level 100, they recover 95% lost XP and 100% HP / MP

Zhen Mastery (Buff, Self Only, Requires Zhen)
Level 1: +3% Zhen damage, lasts 18 minutes
Level 2: +6% Zhen damage, lasts 21 minutes
Level 3: +9% Zhen damage, lasts 24 minutes
Level 4: +12% Zhen damage, lasts 27 minutes
Level 5: +15% Zhen damage, lasts 30 minutes
Level 6: +20% Zhen damage, lasts 30 minutes
Level 7: +25% Zhen damage, lasts 120 minutes

Blue Defense (Buff, Self Only)
Level 1: Decrease damage by 5, lasts 5 minutes
Level 2: Decrease damage by 10, lasts 5 minutes
Level 3: Decrease damage by 15, lasts 5 minutes
Level 4: Decrease damage by 20, lasts 5 minutes
Level 5: Decrease damage by 25, lasts 5 minutes
Level 6: Decrease damage by 30, lasts 5 minutes
Level 7: Decrease damage by 35, lasts 30 minutes
(is this supposed to be a % ?)

Critical Immunity (Buff, Self Only)
Level 1: Decrease damage from critical hits by 100 points, lasts for 5 minutes
Level 2: Decrease damage from critical hits by 200 points, lasts for 5 minutes
Level 3: Decrease damage from critical hits by 300 points, lasts for 5 minutes
Level 4: Decrease damage from critical hits by 400 points, lasts for 5 minutes
Level 5: Decrease damage from critical hits by 500 points, lasts for 5 minutes
Level 6: Decrease damage from critical hits by 600 points, lasts for 5 minutes
Level 7: Decrease damage from critical hits by 700 points, lasts for 30 minutes

Extricate (Debuff, Self Only, Usable Only When Under Root or Stun Spell)
Level 1: Cancels root
Level 2: Cancels root and stun

Mist (Buff, Self Only, Cannot use While in Combat or Evolve Mode)
Level 1: Become invisible, -50% movement speed, lasts 1 minute
Level 2: Become invisible, -40% movement speed, lasts 1 minute
Level 3: Become invisible, -30% movement speed, lasts 3 minute
Level 4: Become invisible, -20% movement speed, lasts 3 minute
Level 5: Become invisible, -0% movement speed, lasts 5 minute
Level 6: Become invisible, +10% movement speed, lasts 5 minute
Level 7: Become invisible, +20% movement speed, lasts 10 minute

Evolve (Buff, Self Only, Cannot use Elemental, Separation or Vanish Related Skills)
Level 1: Transform into a Dragon, +5% attack, +10% HP, lasts for 5 minutes
Level 2: Transform into a Dragon, +10% attack, +10% HP, lasts for 5 minutes
Level 3: Transform into a Dragon, +15% attack, +15% HP, lasts for 6 minutes
Level 4: Transform into a Dragon, +20% attack, +15% HP, lasts for 7 minutes
Level 5: Transform into a Dragon, +25% attack, +20% HP, lasts for 8 minutes
Level 6: Transform into a Dragon, +30% attack, +20% HP, lasts for 9 minutes
Level 7: Transform into a Dragon, +35% attack, +20% HP, lasts for 10 minutes

Suction (Passive, Must be in Evolve Mode)
Level 1: 1% of damage dealt is absorbed to your HP and MP
Level 2: 2% of damage dealt is absorbed to your HP and MP
Level 3: 3% of damage dealt is absorbed to your HP and MP
Level 4: 4% of damage dealt is absorbed to your HP and MP
Level 5: 5% of damage dealt is absorbed to your HP and MP
Level 6: 6% of damage dealt is absorbed to your HP and MP
Level 7: 7% of damage dealt is absorbed to your HP and MP
(for dragon sage it only added HP, is this right?)
(I might have this skill completely wrong, it might be “Reduces your targets HP and MP by 1% for each successful hit”)

Forced Lock (Buff, Self Only)
Level 1: 60% of STR+DEX values added to critical damage upon successfull critical hit, lasts 18 minutes
Level 2: 90% of STR+DEX values added to critical damage upon successfull critical hit, lasts 21 minutes
Level 3: 120% of STR+DEX values added to critical damage upon successfull critical hit, lasts 24 minutes
Level 4: 150% of STR+DEX values added to critical damage upon successfull critical hit, lasts 27 minutes
Level 5: 180% of STR+DEX values added to critical damage upon successfull critical hit, lasts 30 minutes
Level 6: 210% of STR+DEX values added to critical damage upon successfull critical hit, lasts 30 minutes
Level 7: 220% of STR+DEX values added to critical damage upon successfull critical hit, lasts 120 minutes

Fast Shadow (Buff, Self Only)
Level 1: +50% attack speed, lasts 15 seconds
Level 2: +66% attack speed, lasts 15 seconds
Level 3: +80% attack speed, lasts 15 seconds
Level 4: +100% attack speed, lasts 15 seconds
Level 5: +122% attack speed, lasts 15 seconds
Level 6: +150% attack speed, lasts 15 seconds
Level 7: +180% attack speed, lasts 15 seconds

Sudden Death (Toggle, Must be in Evolve Mode, Cannot use with Blood Effect)
Level 1: +10% damage
Level 2: +12% damage
Level 3: +14% damage
Level 4: +16% damage
Level 5: +18% damage
Level 6: +20% damage
Level 7: +24% damage

Penetrate (Active Skill, Monster or Other Player Only, Requires Non-Separation Mode)
Level 1: Ignores target’s defense and adds 50% damage, stuns target for 1 second
Level 2: Ignores target’s defense and adds 60% damage, stuns target for 2 seconds
Level 3: Ignores target’s defense and adds 70% damage, stuns target for 2 seconds
Level 4: Ignores target’s defense and adds 80% damage, stuns target for 3 seconds
Level 5: Ignores target’s defense and adds 90% damage, stuns target for 3 seconds
Level 6: Ignores target’s defense and adds 100% damage, stuns target for 4 seconds
Level 7: Ignores target’s defense and adds 110% damage, stuns target for 5 seconds

Soul Divider (Active Skill, Monster or Other Player Only, Requires Separation Mode)
Level 1: +100% damage, stuns target for 1 second
Level 2: +110% damage, stuns target for 2 seconds
Level 3: +130% damage, stuns target for 3 seconds
Level 4: +150% damage, stuns target for 3 seconds
Level 5: +160% damage, stuns target for 3 seconds
Level 6: +180% damage, stuns target for 4 seconds
Level 7: +200% damage, stuns target for 5 seconds

Blood Effect (Toggle, Must be in Evolve Mode, Cannot use Sudden Death)
Level 1: +1% change for critical hit
Level 2: +2% change for critical hit
Level 3: +3% change for critical hit
Level 4: +4% change for critical hit
Level 5: +5% change for critical hit
Level 6: +6% change for critical hit
Level 7: +7% change for critical hit

Toxic Potion (Active Skill, Other Player Only)
Level 1: Target cannot use regular potions for 10 seconds
Level 2: Target cannot use regular potions for 13 seconds
Level 3: Target cannot use regular potions for 16 seconds
Level 4: Target cannot use regular potions for 19 seconds
Level 5: Target cannot use regular potions for 22 seconds
Level 6: Target cannot use regular potions for 25 seconds
Level 7: Target cannot use regular potions for 50 seconds

Dark Spell (Active Skill, Monster or Other Player Only)
Level 1: Puts target to sleep for 3 seconds, sleep canceled if target attacked
Level 2: Puts target to sleep for 6 seconds, sleep canceled if target attacked
Level 3: Puts target to sleep for 9 seconds, sleep canceled if target attacked
Level 4: Puts target to sleep for 12 seconds, sleep canceled if target attacked
Level 5: Puts target to sleep for 15 seconds, sleep canceled if target attacked
Level 6: Puts target to sleep for 20 seconds, sleep canceled if target attacked
Level 7: Puts target to sleep for 25 seconds, sleep canceled if target attacked

Lunacy (Passive, Must be in Evolve Mode)
Level 1: +5% to attack speed
Level 2: +10% to attack speed
Level 3: +15% to attack speed
Level 4: +20% to attack speed
Level 5: +25% to attack speed
Level 6: +30% to attack speed
Level 7: +35% to attack speed

Dragon’s Nail (Passive, Must be in Evolve Mode)
Level 1: 1% chance of stunning target for 1 second
Level 2: 2% chance of stunning target for 1 second
Level 3: 3% chance of stunning target for 1 second
Level 4: 4% chance of stunning target for 1 second
Level 5: 5% chance of stunning target for 1 second
Level 6: 6% chance of stunning target for 1 second
Level 7: 8% chance of stunning target for 1 second

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